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yeah yeah yeah...
If you could just tell me what you usually do and what methods you recommend I will be super GRATEFULL ^.^
Thanks for ur time.
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Be not fast to react but be humble -_-
very very sorry for the very very late reply. I haven't login in DA for quite a while.
Anyway, my regular routine is usually SketchUp > 3Ds Max. CADding follows afterwards.
The reason is because I work in such a work environment where not everybody in my team are able to use Max. So what I do is to throw some ideas in SketchUp/physical model, get the ideas discussed with the whole team and get it confirmed, and then detailing the model before drafting the working drawings. Doing the CAD first and then working on the model may lead to unworkable detailing due to the limited "visions".
Building the whole model from scratch in 3dsmax can be helpful as the model won't be as laggy as if it's imported from SketchUp. But this will be subject to personal reference.
Any question so far?
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yeah yeah yeah...
I do have one question tho, as you said its helpful to do the model from scratch in 3ds would u recomend this over doing it in sketch up and importing it. I ask because when i import stuff from sketch up to 3ds the modle is like un editable and everything is one plain, for example if i change one wall the whole building is changed. Im not sure if this can be altered as im fairly new to 3ds max but would u recomend me getting the psyical set up sorted out in sketchup and after that redoing it from scratch in 3ds?
Thanks
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Be not fast to react but be humble -_-
Oh, and try to group the objects, e.g. wall is one object, ceiling is one object, etc. This will make it easier when you need to export to another software. Either that, or you need to tweak the import/export settings.
Good luck!
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yeah yeah yeah...
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Be not fast to react but be humble -_-
Well, good luck with ur model. Looking 4ward of seeing the final rendered image in DA
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yeah yeah yeah...
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Be not fast to react but be humble -_-
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yeah yeah yeah...